Also, the purchased skins change the initial look of the runner, so it makes no sense to describe all of them. The guy today partners with other runners, who all have their appearance, gender, and skin color. Under the jacket, there is either a red thin sweater or a T-shirt. A hood of the jacket covers his head, making his style recognizable. He is dressed in blue jeans, a blue-and-white jean jacket, white-and-green sneakers, a baseball hat with an inscription ‘Subway Surfers’ or SUBSURF on its front size. He has an appealing face with brown eyebrows and head’s hair, a small nose, the same brown large eyes with a shining mucous membrane (which is made so as to depict his mischievousness), and smiling lips. Jake is a very slim boy with a disproportionally large head (but not disgusting, as it can sometimes be for such disproportions), pretty long legs, and large sneakers, which are larger than the ones of a usual person. The main hero can be renamed according to the user preferences but initially is named Jake. It is perfectly possible to reach any point of progress, even the highest, without spending even a single penny on the in-game purchases, which is actually super cool and greatly contributed to the popularity of this game. What’s frequently put as one of the Subway Surfers game’s biggest pros is that it does not push the need to use real money to make purchases – it is specifically a good thing in the modern world of games-extorters. Also, some purchases are allowed by performing simple tasks, like connecting to a Facebook account. Also, the makers of the game made it possible to make purchases for real money, which are used if there is too much time required to wait to collect coins naturally or if a gamer doesn’t want to wait, being too impatient. It is possible to buy and unlock more characters and hoverboard styles for the coins collected. The in-game purchases greatly contribute to the development of the character, particularly, his appearance. All boosters are limited in time of their work generally to 30 seconds, after which they lose power and/or disappear. When the runner is on top of some moving object, a train, mainly, he uses a gliding surfboard a.k.a. Power jumpers make it possible to jump higher than usual. Magnets attract the coins around the running hero. Score boosters improve the received coins per given time. Coins are not a booster but an in-game reward for excellence (for distance coverage). Keys make it possible to stay alive when Subway Surfers crashes into some obstacle. While running, Jake (or how you name him by entering a new player’s name) evades various obstacles (especially moving ones and those approaching on him), can be positioned on the screen by swiping up, down, right, and left to stay alive, and collects boosters and collectibles:Įvery collectible has its own power. It features a first-person or third-person look (depending on the in-game adjustments preferable to gamers). The goal of the game is to provide an endless running process, so the game belongs to the series of endless runners. Also, Subway Surfers simply sounds better and somewhat rhymes better than if it was named differently, for instance, Subway Runners or something like that. Frequently, he uses a surfboard to glide, slide, and fly over the obstacles that are waiting for him on his path. But he evades being caught immediately, starting to run. They find what’s he’s doing and try to overtake him. But he is an unlucky fellow, as just as he starts to apply graffiti on the walls, a security officer and his dog appear. The games feature a guy named Jake, a teen of age about 10-12 years, who loves applying graffiti and thus spoils the outward appearance of subway premises. Subway Surfers are the collection of games and their periodic updates, which were initially released on the market in May 2012.
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